The Drift
A salvage graveyard on the outer rim, overrun by drones, skimmers and armored gunships.
A space trial in three parts
“Where the ember fades, I stand. Where the night descends, I burn.”
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▼ THE OATH · CONTROLS · TRIALSThe Wardens of the Emerald Lantern once swore to guard the dark between the stars. Their order has fallen, and only you remain: the last bearer of the ring, whose light burns as bright as your will.
Fly through three trials toward the edge of known space. Each one throws harder enemies at you, wave after wave, until its master shows itself. Blast with the ring, raise shields when the fire gets thick, and when your oath is ready, unleash it.
Move freely in every direction: up, down, left and right across the whole screen.
Each level begins easy and gets harder the further you fly, until its boss appears.
A salvage graveyard on the outer rim, overrun by drones, skimmers and armored gunships.
A crimson storm alive with homing wisps, diving lancers and proximity mines.
Beyond the last star, wraiths phase in and out while crystal splitters and sentinels fill the void.
Top scores across all players.
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